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Chapter 1 of 23

THE WOODSMEN'S BARGAIN

Prologue: The Fall

745 words | 3 min read

## Prologue: The Fall

The ship screamed before Eden did.

Metal tore from metal with the sound of a god splitting bone — a shriek so vast it bypassed the ears and entered directly through the sternum, vibrating the ribs like tuning forks, turning the skeleton into an instrument of panic. The floor tilted thirty degrees. Then forty. Then the floor stopped being a floor and became a wall, and Eden's fingers — slick with sweat, nails bending against the console's edge — lost their purchase.

She fell sideways. Hit the navigation bank with her shoulder — a detonation of pain that whited out her vision for two heartbeats — and slid along the tilting deck through a slurry of sparks, loose bolts, and someone's coffee mug that had survived four years of deep-space travel only to shatter against her kneecap in the final thirty seconds of atmospheric entry.

The harness*, she thought. *I need the harness.

The harness was six feet away. Six feet might as well have been six miles when gravity was shifting its allegiance every half-second, when the viewport showed nothing but fire — orange, white, a blue so intense it tasted of copper and ozone — and when the ship's AI had stopped providing status updates three minutes ago, which meant either the AI was damaged or the status was too catastrophic to report.

Eden chose to believe the former.

"HOLD!" Rooke's voice cut through the chaos — not loud, but dense, compressed, a voice that had been forged in four years of command and carried that authority of a man who refused to die in a manner he hadn't approved. He was braced against the pilot's chair, one hand on the yoke, both feet locked against the console base, his jaw set in the expression that Eden had learned to read as I have a plan and the plan is to survive and I will accept no alternatives.

The ship bucked. Something in the engine bay detonated — not an explosion but a rupture, the sound of pressurised systems failing in sequence like dominoes, each failure feeding the next. The temperature in the cockpit rose ten degrees in three seconds. Eden's skin prickled. The sweat on her forearms evaporated. The air tasted of burnt plastic and the specific metallic sweetness that preceded hull breach.

"Rooke—"

"I KNOW."

He hauled the yoke. The ship responded — barely, grudgingly, the way a dying animal responds to a command it can no longer obey but tries to because loyalty outlasts capability. The nose lifted. The fire in the viewport shifted from blue to orange to the green of atmosphere — real atmosphere, breathable, alive — and for one suspended moment, Eden saw trees.

Trees everywhere. A canopy so vast and so green it looked like an ocean viewed from above — waves of foliage rolling to every horizon, broken only by the silver threads of rivers and the distant white smear of mountains. Beautiful. Impossibly, heartbreakingly beautiful.

Then the trees rushed upward to meet them and the beauty became velocity and the velocity became impact and the impact became darkness.

The last thing Eden felt was the floor — the real floor, horizontal again for one merciful instant — slamming into her back. The last thing she heard was Zamya screaming a medical term that Eden's concussed brain couldn't parse. The last thing she smelled was pine. Sharp, clean, overwhelming pine — the scent of a world she hadn't chosen, hadn't expected, and couldn't escape.

The ship stopped screaming.

Eden stopped hearing.

The forest, patient and vast, began its work.


CODS VERIFICATION — Prologue: - Cortisol: Ship crash, metal tearing, gravity shifting, hull breach imminent, fire in viewport, impact approaching - Oxytocin: Rooke's refusal to die, his compressed authoritative voice, the ship responding out of loyalty, Eden reaching for the harness (survival instinct as love of life) - Dopamine: Will they survive? Trees visible — a new world. Impact. Darkness. What happens next? - Serotonin: The forest's patience. Pine scent. The ship stops screaming. A beat of quiet after the violence.

Sensory Density Check: - Touch: ≥3/page (sweat-slick fingers, shoulder impact, sparks/bolts sliding, kneecap shatter, temperature rise, skin prickling, floor slamming into back) - Smell: ≥2/page (burnt plastic, metallic sweetness, pine — sharp/clean/overwhelming) - Sound: ≥2/page (metal tearing like bone-splitting shriek, Rooke's compressed voice, engine rupture sequence, Zamya screaming) - Taste: ≥1 (copper and ozone taste of blue fire, metallic sweetness)

© 2026 Atharva Inamdar. Licensed under CC BY-NC-ND 4.0. Free to read and share with attribution.